Misc code cleanup, provided by levind on Github ("runningaway") on the NPP forums.įix many compiler warnings when compiling with clang and gcc (Bardur Arantsson)īugfix: Fix missing break statement in generate_stats.īugfix: Fix a bug that could cause the game to freeze while generating randarts.īugfix: Fix bug that made game unplayable on 64 bit machines. Reduced alertness for several Ainu uniques.īugfix: Fix inconcistency when describing damage from ammo.īugfix: Fix display of equipment flags on equipment screen.īugfix: Fix bug in calculating monster speed variances (found by kaypy).īugfix: Commands could sucessfully be repeated while confused.īugfix: Fix multiple missing 'break' statements (found by "runningaway").īugfix: When using the look command, the cursor did not display when animate flicker option was on. Multiple sidebar and ui improvements by 'kaypy'. Misc code cleanup found by "Runningaway".īugfix (Moria): Composite bows were not working properly.īugfix: Fix swap weapons with the roguelike keysetīugfix(Moria): Fix height and weight rangess for all Moria races.īugfix(Moria): Fix shortened names for Orcs ad Orc Warriorsīugfix(Moria): Rangers could not read or cast from the mage spellset.īugfix(Moria): Create food spell was broken.īugfix(Moria): Equipment activations for were not working.īugfix(Moria): Cloaks of protection had the resist shards flag (no shard attacks in Moria).īugfix(Moria): Elves resisted light and half-orcs resisted darkness (neither attack exists in Moria)īugfix(Moria): 10 Monsters who should have had the "teleport player to monster" spell had the "teleport monster to player" spell.īugfix: The spit acid attack and last attack description was occasionally mixed up (found by "Runningaway")īugfix: Several defective break statements allowed the monsters to learning about player resisistance to sound and chaos a little too quickly.īugfix(Moria): The themes themed chests were not being calcualted correctly (found by "Runningaway").īugfix: Uniques marked for a guild quest could still be placed outside of the quest level, potentially causing game crashes.Īdd moria game mode, based on Moria 5.5.2.Īdded opportunity to do a shield bash on a monster as in Moria. However, that problem has been there for a long time, so I’m not at all confident it’s related to the plug-in installation failure.Īny assistance would be greatly appreciated.(Moria) Use words to show the players speed ("fast", "slow") rather than numbers (+1, -1) I tried to put in the proxy information into the Updater proxy, but it doesn’t seem to hold there. I am behind a firewall and my company uses a proxy server. My research suggested this might be related to AutoUpdate somehow, but AutoUpdate is enabled. Plugins Admin still shows the plug-in as available to install. I check the plug-in directory, and only the default plug-ins are in place. It waits for a while, and NPP comes back up, but the plug-in is not there. ![]() As expected, NPP goes down and I get the “need Admin permission” dialog, which I approve. Plugins Admin comes up fine, and I click on the plug-in(s) I want and click Install. ![]() I’m trying to install the plug-ins I used on my old installation, but I’m failing. I just set up a new Win10 computer and installed NPP 7.7.1 64-bit on it.
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